You need to use every tactical trick available to you, using the two action points each character has per turn very, very wisely. In a genre that has so often seemed confusingly dense to the uninitiated-due in part to some of developer Harebrained Schemes' own games, like tactical wargame Battletech-The Lamplighters League looks like an attempt to lower the bar of entry. With no knotty menu systems, and powerful but straightforward ability combos to play with, it's the sort of turn-based tactics game you can dig into without your eyes glazing over at the sight of an overwhelming number of percentage symbols. What sets The Lamplighters League apart is its approachability. All of them are smoothly melded together alongside cinematics that would give the animation boffins at Dreamworks a run for their money. The Lamplighters League is a grab bag of tried-and-tested ideas: XCOM's pairing of soldierly and supernatural abilities, Jagged Alliance 3's characterful mercs, and Mario + Rabbids' (curse its Nintendo exclusivity) family-friendly looks. If that sounds rather run-of-the-mill by the standards of the genre, well, that's because it is. After a few weeks rebuilding the facilities at headquarters, you will have a larger team to pick from when heading out on main missions and when setting certain members on side expeditions, which works in similar fashion to the operations you can assign from the war table in Dragon Age: Inquisition. After choosing one of three difficulty settings as well as whether to start a custom game or a randomized one, you'll need to start recruiting new team members, mainly by rescuing them from whatever plight they've gotten themselves into. To accomplish this, you'll need to reform The Lamplighters League from scratch after the main group of heroes attempted a cavalry charge against the cult and failed. Specifically, you have around 35 weeks to stop three groups of the Banished Court - Nicastro, Marteau, and Strum - by stealing their treasure. It also makes several nods to tabletop games like Pandemic and Arkham Horror, in that you have a limited amount of time to prevent several evil entities from ending the world. While the game primarily features turn-based combat on a grid like X-COM, it has sections of real-time infiltration, a character-driven story, and a deck-building mechanic for extra skills. In a hands-off demo shown at GDC 2023, The Lamplighters League combines multiple genres together.
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